133. Bakersfield Babylon
30 miles into the hills from East Bakersfield, nestled just
off the Blue Star Memorial Highway, is a small patch of green among the sprawling
brown plains of Kern Country. Its elevation sits slightly lower than the
highway itself, forcing any visitors to drop down out of the sun into the lines
of trees that surround the small town known as Keene.
No doors open to welcome visitors into this small village
of 300, nor does a single soul step out from the dilapidated white post office
or general store, the only two non-residential buildings still in operation. Spread-out
homes with peeling white paint and torn-off shingles line the road that leads deeper
into the small forest. Winding and sharp, it does very little to coax travelers
ahead.
As night falls, darkness swallows the town, with only
dirty-yellow glows faintly escaping the heavy glass windows of each old house.
Moonlight covers the barren hills that arch in the distance, but cannot pierce
the fortified glades. As the jagged road continues through the cliffs and trees,
a fork appears. Going right takes any precarious visitor out from Keene and
back onto the highway, while going left takes them to an iron gate and small booth
presumably guarding some kind of residence.
Once in a while, teenagers and young adults who catch wind of
what lurks behind the gate venture deep into the outer lands of Bakersfield in
the middle of the night, planning to sneak in and explore its black depths. It
is here that they will encounter the night guard, an old man in his 60s named
Harold. Even on holidays, he spends his nights manning the small office outside
the gate, watching TV, reading books, and occasionally polishing the rifle that
he equipped on the wall.
Over the past four years, Harold's seen many people come and
expect to slip in straight through the front door. But he knows how to scare
them off, with tales of intruders who ended up being incarcerated, or other stories
about a hidden sniper who's been hired to shoot on sight and rabid dogs who roam
the area. He scrunches up his wrinkled face and gives them eerie eyes, but not
all visitors to Keene are content to leave with nothing but a few creepy stories.
By circumventing the entrance and searching for another route,
some visitors find themselves journeying through age-old undergrowth, along an
old railroad and over a barbed fence that finally leads to an open lot otherwise
surrounded by high plateaus. The only ones who need to brave this dangerous
trek are those who do not know the password.
"Babylon." Speaking these three syllables will cause
Harold's countenance to change. Instead of scaring them off, Harold allows travelers
to pass the gate through on foot, but he will give them neither welcoming nor cautionary
words.
Immediately after entering, the dirt path branches off to
the left towards the Cesar Chavez Memorial Center, which is shut down and
locked at night.
"It is my deepest belief that only by giving our lives
do we find life," reads the deceased civil rights leader's plaque alongside
the road. Even those who are not visiting Keene for their first time still
glance nervously at the etchings in stone, wondering just what its true meaning
is.
Passing by the memorial center leads out of the woods and to
a dead end at the foot of some hills. If one was daring enough to scale these steep
cliffs, the glowing lights of the Zexaron building would be just barely visible
along the western horizon.
The largest of these hills is Bear Mountain, and at its foot
sits a wooden cross. 35 years after it was first built by a devout Christian, it
now stands slightly tilted to the east. Twisted metal fragments and artifacts
surround it, but the true point of interest to all who make it this far is the
structure that sits in the center: Stony Brook Hospital, a tuberculosis sanitarium
that was abruptly closed in the 1930s. 70 years later, the three-story building
continues to stand tall for reasons unknown, draped in locks and chains.
The front gates to the ruins are bolted with iron bars and
covered with heavy padlocks. Those who are clever enough to trek into the weeds
behind the stone hospital may notice two wide metal doors that are curiously unlocked.
They open to a dark passageway into the main office of the hospital, which is
littered with trash, broken tiles and floorboards, as well as discarded files
and records.
While the outside of the hospital has been attacked by
nature, the inside has been ravaged by humans. In the 50s, it was a make-out and
scare spot for juvenile delinquents, a pot haven for hippies in the 60s and 70s,
and finally a place of Satanic sacrifice in the 80s. The back wall of the director's
office now boasts a pentagram of dried blood, while other types of graffiti decorate
the other chambers.
The stairs lead to old patient rooms, littered with personal
items and sometimes diaries. Used syringes still sit on dusty trays, indicating
that the facility was abandoned with great haste.
However, these ghostly floors are not where the true secret
of the sanitarium lies. For that, one must venture down to the basement level, stepping
across stained linoleum floors before reaching another gateway that was once shut
off. Its chains have been ripped away, replaced by deep scratches and wounds on
the metal that almost render the "NO ENTRY" sign illegible.
Those who make it this far may hear strange, almost rhythmic
palpitations from below, as if the sounds from some otherworldly ritual are slipping
through the cracks in this dimension. An electric breaker connected to a
furnace and an air conditioning terminal are also present, proof of electricity
running through the subterranean floor through outside means. Only after wading
through this sea of equipment, some new and old, will intrepid explorers will
reach their final checkpoint.
The door to the morgue is silver, completely unscathed save
for the red letters painted on the top. Beyond it lie cramped stone stairs that
lead even deeper into the crust of the planet. It is here where the vibrations
grow louder, until they can be deciphered as the deep, pounding pass notes of
electronic music.
At the foot of the stairs, the floor changes into sleek
black
*************
tile was the first thing Vance saw as he stepped out from a
purple rift into the morgue of Stony Brook Hospital. Despite the grim look of
the new location, Vance felt fine. After all, he'd just eaten an entire an entire
pepperoni pizza.
Winslow, Wendy, and Averyl filed out behind him. It had
been very strange to experience his first trip to Bakersfield with those three,
but their dinner at Rusty's Pizza Parlor had been pleasant. The food was comforting,
and watching his homicidal uncle scarf down piece after piece of pepperoni pizza
like a starving teenager had certainly been entertaining.
After paying for the pizza with a credit card Wendy procured
from her stash, Vance had transported them closer to Bruce's aura – namely, this
dank basement, in fron of a tiny red door adorned with the word "BABYLON"
in bright gold letters.
"I guess this is as close as I could get." Vance dissipated
his rift, allowing matter to flow back in from whatever mysterious source birthed
it. "There are so many other auras beyond this point that it was too hard
to pinpoint him."
"I guess," Winslow scoffed. "None of them
feel very strong, though."
Vance gripped the platinum handle on the door. "This
can't be the Zexaron HQ, right? Or wherever we think Grayson is?"
"If so..." Averyl smirked. "Then where are we?"
When Vance pushed open the door to Babylon, a cacophony of
visual stimuli assaulted his eyes. Gyrating below blinking lights were a gaggle
of haphazardly-dressed Earthlings, short skirts, zippers, and makeup flashing
in the neon glow. Behind them sat morgue shelves that had been hollowed out and
converted into storage spaces for speakers, TV screens, and small tables to put
drinks and food on. In the far corner, autopsy tables had been repurposed into
a long bar, right next to the cadaver refrigerators.
"Wow, cool," Wendy marveled. "Yeah, Vance, I
don't think this is the Zexaron HQ."
The crowd passed their eyes over the four, sizing up every
inch of them. The group was approached by partygoers of both sexes, who Averyl
and Wendy happily conversed with while Vance and Winslow were left blinking in confusion.
Then, a solitary being slowly sauntered out from the mess.
"Why, look what we have here!" A very skinny human
dressed in fishnets and rags called out. "New specimens, I presume?"
The speaker had ice blue eyes, long eyelashes, and pointed
cheekbones. Their platinum blond hair was pulled up into beehive hairdo, while
brilliant silver sparkles covered their hairless skin.
"Is there a big guy named Bruce here?" Winslow
asked suddenly.
"Bruce?" A drawn-on eyebrow leapt up. "Why
don't you tell me what's so big about him? Might help to jog my memory."
"His ego, for starters," Vance said. "But you'd
probably notice his muscles first."
"Hmmm." Pan took a step toward Vance and reached
out toward his arm. "How much bigger than yours would you say they are,
exactly?"
"Hands off," Wendy said, as she quickly slipped
an arm around Vance. "Who are you, anyway?"
"I'm Pan Dora," the enigma said, "the Queen
of Babylon, and the one in charge of this place."
"What is this place?" Vance asked.
"A palace of perversion." Pan raised a slender
arm over to five bodies who were making out below an orange light. On the other
side of the room, someone strapped another person up onto four hanging chains.
"A kingdom of kink."
"Charming," Averyl said, stifling a chuckle.
"A zombified graveyard." Pan snapped over to the
bartender, a girthy mass of flesh in a rubber bodysuit with thick sideburns and
even thicker makeup. "A painstaking project of over five years, in which
we converted a realm of death into a land of life." Pan waggled two fake
eyebrows at Vance. "And of course, unlimited procreation."
"Welcome." The bartender slid out a bedpan that
contained four bottles of beer. "Here's a complimentary round."
"There are only two things you need to do to become a
citizen of Babylon." Pan took one of the bottles and handed it to Vance.
"Would you be so kind as to explain it to them, Birdo?"
The bartender named Birdo's juicy red lips opened. "Respect
the other citizens of Babylon, and promise to keep the location of Babylon a secret."
"Thanks Birdo, you're a doll." Pan said, keeping
both eyes fixated on the new guests. "This rule has never been broken over
the past five years, and since I didn't invite you myself, I'm very curious as
to how you got in here."
"I tunneled a hole through space. I'm searching for
someone," Vance said honestly. "He should be in here."
"Oh." Pan smiled, revealing two golden front teeth.
"I get it."
With that, Pan spun around, weaved through the crowd and opened
a door. The group followed warily, spotting small cubicles surrounded by shimmering
curtains that lined the new hallway. Florescent lights allowed full view of the
shimmering golden thong under Pan's meager clothing.
"These are the private rooms." She lightly brushed
one curtain open, revealing a young girl who was busy sticking needles into the
genitals of an older man. "What's that saying my mom always used to tell
me? If you can dream it...?"
Vance froze in his tracks, gritting his teeth and glancing
at his companions. Wendy and Averyl shrugged, seemingly unfazed, while Winslow
slowly inched his way to the back of the group.
A final shutter revealed a large storeroom filled with a
dozen people. In the center, a computer terminal was set up around two people with
strange contraptions on their heads. On the other side, spectators were crowded
around a large television screen propped up on a table.
"This is a secret hangout spot for the most skilled
Greymatter users in Kern County," Pan explained. "A place for the
finest drug in human history to exercise its full potential."
Greymatter? Vance
suddenly recalled his father's TV interview. As he scanned the room, he noticed
a bulking man who stood a bit taller than all the other spectators. He was bald,
with ebony skin, and currently clad in nothing but leather bikini pants.
"Hey." Winslow nudged Vance. "Is that..."
Vance stepped into the room. "Bruce! What the hell?"
"Woah!" The Tiger spun around, nearly setting the
other spectators on fire as a few flames leapt about his hands in shock. "Hey,
what the – how did you get here?!"
"That's my line!" Wendy appeared from behind Vance.
"You haven't finished your training yet, lunkhead!"
"I told you to stop calling me that, y–"
"Shut up!" A frizzy-haired woman in a pink polka-dot
dress shouted. "Rheana's just about to win!"
Vance searched for the owner of the voice, but instead became
captivated by the events on the screen. Unfolding on the television was an all-out
psynergy battle between two people.
"Keith's only an E!" Someone spoke up. "Rheana's
toast!"
"Strength isn't everything." Pan watched with
excitement as one fighter coiled psynergy around her opponent's leg. "Remember,
the body is only half of what it takes to make psynergy."
"Psynergy?" Vance echoed in disbelief.
Pan went on. "All the Greymatter's gauges measure are
density. They have no way of telling how tactical someone is. The Greymatter is
all about the power of imagination. If you can dream it, you can be it."
Soon, the battle ended, and the computer terminal flashed. The
fighters removed their headsets with tired eyes and moved over to discuss their
results.
Bruce moved over to Vance's group. "On my way to California,
I had a few run-ins with those helmets. Nothing serious, until I met that,
uh...person."
"That's Ms. Dora you're talking about." Birdo walked
into the room cradling a bottle of wine. "Not only is she the only D-ranked
Greymatter user on the network, but she's also the only one we know who's learned
how to use psynergy without putting on the Greymatter."
Winslow tensed up and looked to Vance. "Are you hearing
this?"
Vance kept a poker face. "That explains why the Earthling
auras were fluctuating. I have no idea how or why, but it looks like Grayson's
found a way to teach Earthlings how to use psynergy."
Pan Dora took the wine bottle from Birdo's hand. After concentrating
for a moment, she stuck her nail into the cork and slowly pulled it out with
the help of a little psynergy.
"I sensed your friend Bruce's psynergy the moment he
arrived in Bakersfield. I can't believe he's already an A-class when this thing's
only been on the market for a month!"
"I told you already," Bruce growled. "And
I'm not gonna say it in! I'm from another dimension, and Earth is the only one
where psynergy can't be used, because it's the center of the Space-Time Continuum,
you idiots!"
"Your story is starting to make more sense now that
your friends have arrived." Pan curled her long nails in anticipation.
"If that tall, handsome young fellow there really can cut holes through
space, then I can't wait to see what his ranking is."
"If I'm an A, then he's a C," Bruce said quickly.
"Alright, maybe a B, if he's lucky."
"Bruce, we're going to find Grayson," Vance interjected.
"Do you want to come with us or not?"
"Hell yeah, I'm coming," Bruce answered. "This
Greymatter stuff just got me a little sidetracked, that's all."
"Then why are you dressed like that?"
"What do you care?!" Bruce glanced down at his
half-naked body. "She promised me free beer, alright?!"
Vance looked back over to the machine. "Why are you people
hiding here training like this, anyway? If the Greymatter is a product on the
market, then you should be able to do this in public."
"You ever heard of anyone else being able to use psynergy
without the Greymatter? Besides him," Pan scoffed. "This Greymatter issue
has already sparked numerous flames among a variety of political and private
interest parties. I'm not going to throw myself out to the dogs... yet."
"Besides," Birdo added, "we're a team training
for the world's first Greymatter Tournament. That's something that should be done
in the utmost secrecy."
"And what's more secret than a fetish club out in the
middle of nowhere?" Pan smiled slyly. "Bruce is too big of a meanie
to join our team, though. He only let us measure his aura, and wouldn't even connect
to the network."
"Well, I don't blame him." Vance frowned. "Who
knows what Grayson's got that thing connected to."
"Come on, Bruce, introduce us to your friends!"
Pan shouted. "Let's strap 'em up."
"My name is Vance," the 18-year old said, purposefully
leaving out his last name. "Let me try it on."
"Aggressive." Pan whistled. "I like
that."
"Vance, are you sure?" Wendy looked nervously at
the terminal. "Like you said, Grayson's in control of this entire network."
"I'm not afraid of Grayson," Vance said firmly.
"Not anymore."
As Vance approached the leather chair, he saw a support rod
extending from the top that latched into the back of the headset, which had
wires snaking out to a large terminal. He raised his arms to pull down the device
over his head.
Pan caressed the terminal. "These A/V servers aren't
available for the public yet, but Birdo managed to jack one from the local
Greymatter supplier. That's how we can all see what's going on."
The headset was built in a crescent shape, with a tail that
ran over and down the back of the head and small nodes that attached to the
neck. As Vance slid it on, two goggle-like curvatures blocked out his vision.
Likewise, both his nose and mouth were covered in pointed sensors coupled with a
simplistic oxygen system, while flattened cones muffled his ears. The inside of
the helmet was flexible and soft, but he soon felt small pinpricks all over his
cranium.
"What's going on?" Vance asked.
"The Greymatter sends electromagnetic waves into the brain
and synchronizes them with your neurons," a faraway voice explained.
"It opens up areas of the brain that we humans don't inherently know how
to use."
"How do I turn it on?"
"Just open your eyes."
Next: The Final Generation